From 9ee184f38635cb8317a9f568fd2b7339b9340d2f Mon Sep 17 00:00:00 2001 From: Bukz Date: Thu, 14 Feb 2013 04:59:16 +0000 Subject: [PATCH] don't playsound S_MENUENTER if menuitem action == -1 (null/blank/text only item) git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7197 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/menus.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/src/menus.cpp b/source/src/menus.cpp index d6e8d1d4..5e47f204 100644 --- a/source/src/menus.cpp +++ b/source/src/menus.cpp @@ -1120,6 +1120,7 @@ bool menukey(int code, bool isdown, int unicode, SDLMod mod) if(code==SDLK_RETURN || code==SDLK_SPACE || code==SDL_AC_BUTTON_LEFT || code==SDL_AC_BUTTON_MIDDLE) { m.select(); + if(m.getaction()!=NULL && !strcmp(m.getaction(), "-1")) return true; // don't playsound S_MENUENTER if menuitem action == -1 (null/blank/text only item) - Bukz 2013feb13 audiomgr.playsound(S_MENUENTER, SP_HIGHEST); return true; }