replace textfilter functions with one-fits-all version
* replaces filtertext() with a version with a dozen of single filters that can be used in any combination * defines classes of allowed characters for strings for various uses (see protocol.h line 153ff) * now the allowed charset of, for example, player names is defined in one location only * fixes issue #58
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@@ -394,7 +394,7 @@ void renderscores(void *menu, bool init)
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// for now we'll just cut it off, same as the serverbrowser
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// but we might want to consider wrapping the bottom-line to accomodate longer descriptions - to a limit.
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string text;
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filtertext(text, s->sdesc);
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filtertext(text, s->sdesc, FTXT__SERVDESC);
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//for(char *p = text; (p = strchr(p, '\"')); *p++ = ' ');
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//text[30] = '\0'; // serverbrowser has less room - +8 chars here - 2010AUG03 - seems it was too much, falling back to 30 (for now): TODO get real width of menu as reference-width. FIXME: cutoff
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concatformatstring(serverline, "%s:%d %s", s->name, s->port, text);
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@@ -450,7 +450,7 @@ const char *asciiscores(bool destjpg)
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if(s)
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{
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string sdesc;
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filtertext(sdesc, s->sdesc, 1);
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filtertext(sdesc, s->sdesc, FTXT__SERVDESC);
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formatstring(text)(", %s:%d %s", s->name, s->port, sdesc);
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addstr(buf, text);
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}
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