diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index b33f4ae0..d84319c0 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -561,12 +561,12 @@ void drawradar(playerent *p, int w, int h) float nc2s = d2s - d2s*vf; if(cpos.magnitude() >= nc2s) flag2 = false; } - */ if(flag2) { + */ cpos.mul(f2m); // these can be drawn slightly outside the radar-eyecandy .. only at low radarheight. drawradarent(cpos.x, cpos.y, camera1->yaw, 3, m_ktf ? 2 : f.team, iconsize, false); // draw on entitiy pos - } + //} } } if(m_ktf && f.state == CTFF_IDLE) continue;