From a095dcfe34377bf8aa71f0122b8d18019d9a8190 Mon Sep 17 00:00:00 2001 From: flowtron Date: Fri, 30 Jul 2010 18:41:09 +0000 Subject: [PATCH] fix typo git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5484 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/renderhud.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index b33f4ae0..d84319c0 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -561,12 +561,12 @@ void drawradar(playerent *p, int w, int h) float nc2s = d2s - d2s*vf; if(cpos.magnitude() >= nc2s) flag2 = false; } - */ if(flag2) { + */ cpos.mul(f2m); // these can be drawn slightly outside the radar-eyecandy .. only at low radarheight. drawradarent(cpos.x, cpos.y, camera1->yaw, 3, m_ktf ? 2 : f.team, iconsize, false); // draw on entitiy pos - } + //} } } if(m_ktf && f.state == CTFF_IDLE) continue;