diff --git a/source/src/clientextras.cpp b/source/src/clientextras.cpp index f966b63a..63a2dbe8 100644 --- a/source/src/clientextras.cpp +++ b/source/src/clientextras.cpp @@ -32,10 +32,10 @@ void renderclient(playerent *d, char *mdlname, char *vwepname) } else if(d->state==CS_EDITING) { anim = ANIM_JUMP|ANIM_END; } else if(d->state==CS_LAGGED) { anim = ANIM_SALUTE|ANIM_LOOP; } - else if(lastmillis-d->lastpain<300) { anim = ANIM_PAIN; varseed += d->lastpain; basetime = d->lastpain; } + else if(lastmillis-d->lastpain<300) { anim = ANIM_PAIN; speed = 300.0f/4; varseed += d->lastpain; basetime = d->lastpain; } else if(!d->onfloor && d->timeinair>0) { anim = ANIM_JUMP|ANIM_END; } - else if(d->gunselect==d->lastattackgun && lastmillis-d->lastactiongunselect)) - { anim = ANIM_ATTACK; basetime = d->lastaction; } + else if(d->gunselect==d->lastattackgun && lastmillis-d->lastaction<300) + { anim = ANIM_ATTACK; speed = 300.0f/8; basetime = d->lastaction; } else if(!d->move && !d->strafe) { anim = ANIM_IDLE|ANIM_LOOP; } else { anim = ANIM_RUN|ANIM_LOOP; speed = 1860/d->maxspeed; }; rendermodel(mdlname, anim, 0, 1.5f, d->o.x, mz, d->o.y, d->yaw+90, d->pitch/4, speed, basetime, d, vwepname); diff --git a/source/src/md2.h b/source/src/md2.h index e427dad1..e398c4bb 100644 --- a/source/src/md2.h +++ b/source/src/md2.h @@ -153,7 +153,7 @@ struct md2 : vertmodel // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 21 23 24 // I R A P P P J L F S T W P CI CW CA CP CD D D D LD LD LD F static int frame[] = { 0, 40, 46, 54, 58, 62, 66, 69, 72, 84, 95, 112,123,135,154,160,169,173,178,184,190,183,189,197, 0 }; - static int range[] = { 40, 5, 8, 4, 4, 4, 3, 3, 12, 11, 17, 11, 12, 19, 6, 9, 4, 5, 6, 6, 8, 1, 1, 1, 7 }; + static int range[] = { 40, 6, 8, 4, 4, 4, 3, 3, 12, 11, 17, 11, 12, 19, 6, 9, 4, 5, 6, 6, 8, 1, 1, 1, 7 }; static int animfr[] = { 0, 1, 2, 3, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 21, 24 }; as.speed = speed;