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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -260,7 +260,7 @@ void localservertoclient(uchar *buf, int len) // processes any updates from th
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case SV_DIEDBYBOT:
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killedbybot = true;
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case SV_GIBDIED:
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gib = true; // fixme
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if(type!=SV_DIEDBYBOT) gib = true; // fixme
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case SV_DIED:
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{
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int actor = getint(p);
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