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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@360 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2006-08-27 18:27:57 +00:00
parent 4c21758964
commit a22d3755dc
27 changed files with 188 additions and 149 deletions
+1 -2
View File
@@ -287,11 +287,10 @@ void moveplayer(dynent *pl, int moveres, bool local, int curtime)
{
if(pl->onfloor || water)
{
if(pl->jumpnext)
{
pl->jumpnext = false;
pl->vel.z = 1.7f; // physics impulse upwards
pl->vel.z = 2.0f; //1.7f; // physics impulse upwards
if(water) { pl->vel.x /= 8; pl->vel.y /= 8; }; // dampen velocity change even harder, gives correct water feel
if(local) playsoundc(S_JUMP);
else if(pl->monsterstate) playsound(S_JUMP, &pl->o);