1.0 => 1.1 scripts, README, linux-sh
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+2
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@@ -4,7 +4,8 @@
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-->
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-->
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<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
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<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
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<head>
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<head>
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<title>AssaultCube</title>
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<title>AssaultCube v1.1 [alpha]</title>
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<!-- release notes: 2010 JUL 18/19 - alpha package - Work In Progress - considered unstable -->
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<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8" />
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<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8" />
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<meta http-equiv="refresh" content="0; url=docs/README.html" />
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<meta http-equiv="refresh" content="0; url=docs/README.html" />
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<style type="text/css">
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<style type="text/css">
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+2
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@@ -279,7 +279,7 @@ docident [updatefrommaster] [Contacts the masterserver and adds any new servers
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docargument [B] [force update] [0 (delayed), 1 (immediate)] [0];
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docargument [B] [force update] [0 (delayed), 1 (immediate)] [0];
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docremark [The servers are written to the config/servers.cfg file. This menu can be reached through the Multiplayer menu.];
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docremark [The servers are written to the config/servers.cfg file. This menu can be reached through the Multiplayer menu.];
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docident [version] [Gets an integer representing the game version. READ ONLY];
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docident [version] [Gets an integer representing the game version. READ ONLY];
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docremark [As example, version 1.0 is represented as value 1000.];
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docremark [As example, version 3.1.4.1 is represented as value 3141.];
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docident [writecfg] [writes current configuration to config/saved.cfg - automatic on quit];
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docident [writecfg] [writes current configuration to config/saved.cfg - automatic on quit];
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docsection [Gameplay]
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docsection [Gameplay]
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docident [addbot] [add a bot for a given team with a given skill calling him a given name.];
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docident [addbot] [add a bot for a given team with a given skill calling him a given name.];
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@@ -1421,4 +1421,4 @@ docident [watercolour] [Determines the water colour in a map.];
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docargument [R] [Red colour intensity] [Between 1 and 255] [0];
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docargument [R] [Red colour intensity] [Between 1 and 255] [0];
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docargument [G] [Green colour intensity] [Between 1 and 255] [0];
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docargument [G] [Green colour intensity] [Between 1 and 255] [0];
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docargument [B] [Blue colour intensity] [Between 1 and 255] [0];
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docargument [B] [Blue colour intensity] [Between 1 and 255] [0];
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docremark [You must define all 3 values, otherwise this command may not work correctly (use "1" as a placeholder if needed).];
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docremark [You must define all 3 values, otherwise this command may not work correctly (use "1" as a placeholder if needed).];
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+1
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@@ -89,7 +89,7 @@ menuitem "3Quit AssaultCube" "savequit"
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newmenu about
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newmenu about
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menuitem "AssaultCube v1.0" -1
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menuitem "AssaultCube v1.1" -1
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menuitem " ...Help" "showmenu help"
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menuitem " ...Help" "showmenu help"
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menuitem " ...Credits" "showmenu Credits"
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menuitem " ...Credits" "showmenu Credits"
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if $mappack_version [ menuitem " ...Map-pack credits" [ showmenu "about mappack" ]];
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if $mappack_version [ menuitem " ...Map-pack credits" [ showmenu "about mappack" ]];
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@@ -54,6 +54,7 @@ entcomplete newent
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entcomplete clearents
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entcomplete clearents
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entcomplete closestenttype
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entcomplete closestenttype
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// TODO:FIXME change all occurrence of SPECT(ator) to GHOST
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listcomplete team "CLA RVSF CLA-SPECT RVSF-SPECT SPECTATOR"
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listcomplete team "CLA RVSF CLA-SPECT RVSF-SPECT SPECTATOR"
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// Game mode descriptions...
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// Game mode descriptions...
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@@ -18,7 +18,7 @@ if [ -x "${CUBE_DIR}/${CUBE_EXEC}" ]; then
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mkdir -pv ${SHORTCUTPATH}
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mkdir -pv ${SHORTCUTPATH}
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cat > ${SHORTCUTPATH}/${SHORTCUTFILE} <<EOF
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cat > ${SHORTCUTPATH}/${SHORTCUTFILE} <<EOF
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[Desktop Entry]
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[Desktop Entry]
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Version=1.0
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Version=1.1
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Type=Application
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Type=Application
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Encoding=UTF-8
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Encoding=UTF-8
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Exec=${CUBE_DIR}/${CUBE_EXEC}
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Exec=${CUBE_DIR}/${CUBE_EXEC}
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