1.0 => 1.1 scripts, README, linux-sh

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
flowtron
2010-07-18 01:04:38 +00:00
parent 50cc421381
commit a2a08f30a9
5 changed files with 7 additions and 5 deletions
+2 -1
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@@ -4,7 +4,8 @@
-->
<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
<head>
<title>AssaultCube</title>
<title>AssaultCube v1.1 [alpha]</title>
<!-- release notes: 2010 JUL 18/19 - alpha package - Work In Progress - considered unstable -->
<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8" />
<meta http-equiv="refresh" content="0; url=docs/README.html" />
<style type="text/css">
+2 -2
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@@ -279,7 +279,7 @@ docident [updatefrommaster] [Contacts the masterserver and adds any new servers
docargument [B] [force update] [0 (delayed), 1 (immediate)] [0];
docremark [The servers are written to the config/servers.cfg file. This menu can be reached through the Multiplayer menu.];
docident [version] [Gets an integer representing the game version. READ ONLY];
docremark [As example, version 1.0 is represented as value 1000.];
docremark [As example, version 3.1.4.1 is represented as value 3141.];
docident [writecfg] [writes current configuration to config/saved.cfg - automatic on quit];
docsection [Gameplay]
docident [addbot] [add a bot for a given team with a given skill calling him a given name.];
@@ -1421,4 +1421,4 @@ docident [watercolour] [Determines the water colour in a map.];
docargument [R] [Red colour intensity] [Between 1 and 255] [0];
docargument [G] [Green colour intensity] [Between 1 and 255] [0];
docargument [B] [Blue colour intensity] [Between 1 and 255] [0];
docremark [You must define all 3 values, otherwise this command may not work correctly (use "1" as a placeholder if needed).];
docremark [You must define all 3 values, otherwise this command may not work correctly (use "1" as a placeholder if needed).];
+1 -1
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@@ -89,7 +89,7 @@ menuitem " 3Quit AssaultCube" "savequit"
newmenu about
menuitem "AssaultCube v1.0" -1
menuitem "AssaultCube v1.1" -1
menuitem " ...Help" "showmenu help"
menuitem " ...Credits" "showmenu Credits"
if $mappack_version [ menuitem " ...Map-pack credits" [ showmenu "about mappack" ]];
+1
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@@ -54,6 +54,7 @@ entcomplete newent
entcomplete clearents
entcomplete closestenttype
// TODO:FIXME change all occurrence of SPECT(ator) to GHOST
listcomplete team "CLA RVSF CLA-SPECT RVSF-SPECT SPECTATOR"
// Game mode descriptions...
+1 -1
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@@ -18,7 +18,7 @@ if [ -x "${CUBE_DIR}/${CUBE_EXEC}" ]; then
mkdir -pv ${SHORTCUTPATH}
cat > ${SHORTCUTPATH}/${SHORTCUTFILE} <<EOF
[Desktop Entry]
Version=1.0
Version=1.1
Type=Application
Encoding=UTF-8
Exec=${CUBE_DIR}/${CUBE_EXEC}