diff --git a/docs/commandline.html b/docs/commandline.html
index e85b7616..bab2b355 100644
--- a/docs/commandline.html
+++ b/docs/commandline.html
@@ -22,9 +22,9 @@
When launching AssaultCube you can pass "switches" to
- allow different settings to occur on startup.
- Depending on your operating system there would be a different
- commandline-script or launcher to use (see below).
+ allow different settings to occur on startup.
+ Depending on your operating system there would be a different
+ commandline-script or launcher to use (see below).
Note: Some of these options can be changed in-game
through the menus without the need to manually edit the script file.
@@ -193,8 +193,8 @@
Sets the client to update itself against masterserver M.
- M is the base url of the master server and has to end in a / and without a
- http:// prefix, the default is masterserver.cubers.net/cgi-bin/AssaultCube.pl/
+ M is the base url of the master server,
+ the default is -massault.cubers.net
|
@@ -203,7 +203,7 @@
|
Executes the command C at startup (i.e. -e"say hello"). Look into the
- reference for all possible commands.
+ reference for all possible commands.
|
@@ -216,6 +216,22 @@
is used, but you can override this setting by using --init=yourfile.cfg
+
+ |
+ --version
+ |
+
+ Prints out the version of AssaultCube (i.e. 1.103). After submitting this switch the game will not start.
+ |
+
+
+ |
+ --protocol
+ |
+
+ Prints out the protocol of AssaultCube (i.e. 1132). After submitting this switch the game will not start.
+ |
+
|
--mod=PATH
@@ -235,6 +251,22 @@
custom settings and files to this directory (recommended).
|
+
+ |
+ --loadmap=FILE
+ |
+
+ Initializes the game with the given map (i.e. --loadmap="ac_desert").
+ |
+
+
+ |
+ --loaddemo=FILE
+ |
+
+ Playbacks the given demo file at startup (i.e. --loaddemo="LSS_ac_desert_2010.10.17_1750_4mr").
+ |
+
|
-T
@@ -480,6 +512,15 @@
-Kconfig/nicknameblacklist.cfg
|
+
+ |
+ -gf
+ |
+
+ Sets the forbidden words file. The default is
+ -gconfig/forbidden.cfg
+ |
+
|
-If
@@ -533,6 +574,14 @@
If the value is set less than 30, the AFK autokick is disabled. (default: 45).
|
+
+ |
+ -kBN
+ |
+
+ Sets the minutes a banned player will stay banned on the server (default: 20).
+ |
+
|
-yN
@@ -582,7 +631,7 @@
only admins can change autoteam. The '-P' parameter can be used several times on the commandline.
For example, '-Pb -Pm -PA' is equivalent to '-PbmA'.
The default settings are: "fkBMasRCDEw".
- |
+
|
@@ -592,7 +641,7 @@
Restricts voting for a map/mode to admins. Mapname and modenumber (if
specified) are separated by '#'. This switch can be used several times.
Example: -Aac_desert#13
- |
+
|
@@ -613,20 +662,29 @@
| revert existing map to older revision |
| d |
delete map (default: no one can) |
-
+
For example: -MCuD enables updating maps for normal players but
only admins can create or delete maps. The '-M' parameter can be used several times on the commandline.
- For example, '-MCb -Mu -MD' is equivalent to '-MCuD'.
+ For example, '-MC -Mu -MD' is equivalent to '-MCuD'.
The default settings are: "CRU".
Note: Only maps in the 'incoming' folder are affected. Maps in 'official' and 'servermaps' are treated read only.
-
-
+
+
+
+ |
+ -Zi
+ |
+
+ Sets the incoming limit of maps in MegaBytes being sent to the server. If the the size of all maps in the 'incoming'
+ folder exceeds this limit new maps will be rejected (default: -Z10).
+ |
+
|
-Dn
|
- Sets the maximum number of recorded demos to be held in server RAM.
+ Sets the maximum number of recorded demos to be held in server RAM.
Every game will be recorded. The recorded demos will be held in RAM. By default, up to 5 demos will be kept.
To disable automatic demo recording, set the number to 0.
The oldest demo will be deleted automatically if necessary, to allow recording of further demos.
@@ -639,7 +697,7 @@
-DI
|
- Limit the demo downloading to intermission (it doubles the intermission time if someone is downloading a demo).
+ Limit the demo downloading to intermission (it doubles the intermission time if someone is downloading a demo).
|
@@ -648,12 +706,12 @@
|
Sets a path (and optional filename prefix) to write all recorded demos to. The example
- -Wserverdemos/mydemo would save all demos to the directory
- 'serverdemos' and prefix the filenames with 'mydemo'. The filename will contain the (optional)
- prefix, the (encoded) time, game mode and map. To set a path without filename prefix, use
- -Wpath/. A prefix without path can be set by
- -Wprefix. The server owner has to take precautions that the demo files don't fill up the
- filesystem - especially, if permanent demo recording is also enabled (switch '-D').
+ -Wserverdemos/mydemo would save all demos to the directory
+ 'serverdemos' and prefix the filenames with 'mydemo'. The filename will contain the (optional)
+ prefix, the (encoded) time, game mode and map. To set a path without filename prefix, use
+ -Wpath/. A prefix without path can be set by
+ -Wprefix. The server owner has to take precautions that the demo files don't fill up the
+ filesystem - especially, if permanent demo recording is also enabled (switch '-D').
|
@@ -673,7 +731,7 @@
|
Reads commandline arguments from a file. For example,
-Cconfig/servercmdline.txt will read arguments from that file.
- Only one parameter per line is allowed. Empty lines, and any text after '//' will be ignored.
+ Only one parameter per line is allowed. Empty lines, and any text after '//' will be ignored.
The file is only read once at server startup; changing the file's content will not affect a running server.
See config/servercmdline.txt for additional info. No file is read by default.
|