clarification in bug comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -442,7 +442,7 @@ void drawstencilshadows()
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}
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// necessary to avoid ATI bug!
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// punts to software mode if stencil op is set, even while stencil disabled, when drawing lines!
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// punts to software mode if separate stencil op is set, even while stencil disabled, when drawing lines!
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glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
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glDisable(GL_STENCIL_TEST);
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