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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -175,10 +175,10 @@ void CBotManager::LoadBotNamesFile()
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fclose(fp);
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}
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char *CBotManager::GetBotName()
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const char *CBotManager::GetBotName()
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{
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char *szOutput = NULL;
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TMultiChoice<char *> BotNameChoices;
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const char *szOutput = NULL;
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TMultiChoice<const char *> BotNameChoices;
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short ChoiceVal;
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for(int j=0;j<m_sBotNameCount;j++)
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@@ -267,10 +267,10 @@ void CBotManager::LoadBotTeamsFile()
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fclose(fp);
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}
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char *CBotManager::GetBotTeam()
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const char *CBotManager::GetBotTeam()
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{
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char *szOutput = NULL;
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TMultiChoice<char *> BotTeamChoices;
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const char *szOutput = NULL;
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TMultiChoice<const char *> BotTeamChoices;
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short ChoiceVal;
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for(int j=0;j<m_sBotTeamCount;j++)
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@@ -346,7 +346,7 @@ void CBotManager::EndMap()
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//if(ishost()) WaypointClass.SaveWPExpFile(); //UNDONE
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}
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void CBotManager::BeginMap(char *szMapName)
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void CBotManager::BeginMap(const char *szMapName)
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{
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EndMap(); // End previous map
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@@ -450,7 +450,7 @@ void CBotManager::DelWaypoint(node_s *pNode)
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void CBotManager::MakeBotFileName(const char *szFileName, const char *szDir1, const char *szDir2, char *szOutput)
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{
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char *DirSeperator;
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const char *DirSeperator;
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#ifdef WIN32
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DirSeperator = "\\";
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@@ -768,7 +768,7 @@ void CBotManager::InitSkillData()
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void CBotManager::ChangeBotSkill(short Skill, botent *bot)
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{
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static char *SkillNames[5] = { "best", "good", "medium", "worse", "bad" };
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static const char *SkillNames[5] = { "best", "good", "medium", "worse", "bad" };
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if (bot && bot->pBot)
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{
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