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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -343,7 +343,7 @@ int wx1, wy1, wx2, wy2;
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VARP(watersubdiv, 1, 4, 64);
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VARF(waterlevel, -128, -128, 127, if(!noteditmode()) hdr.waterlevel = waterlevel);
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void setwatercolor(char *r, char *g, char *b, char *a)
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void setwatercolor(const char *r, const char *g, const char *b, const char *a)
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{
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if(r[0])
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{
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