diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 6258d6a8..8910b0e9 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -848,8 +848,8 @@ void startmap(const char *name, bool reset) // called just after a map load if(!reset) return; - player1->frags = player1->flagscore = player1->deaths = player1->lifesequence = 0; - loopv(players) if(players[i]) players[i]->frags = players[i]->flagscore = players[i]->deaths = players[i]->lifesequence = 0; + player1->frags = player1->flagscore = player1->deaths = player1->lifesequence = player1->points = 0; + loopv(players) if(players[i]) players[i]->frags = players[i]->flagscore = players[i]->deaths = players[i]->lifesequence = players[i]->points = 0; if(editmode) toggleedit(true); intermission = false; showscores(false);