Update scoreboard.cpp
fix
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@@ -220,7 +220,7 @@ void renderscore(playerent *d)
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if(m_flags_) line.addcol(sc_flags, "%d", d->flagscore);
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line.addcol(sc_frags, "%d", d->frags);
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line.addcol(sc_deaths, "%d", 99);
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line.addcol(sc_deaths, "%d", d->deaths);
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line.addcol(sc_ratio, "%.2f", SCORERATIO(d->frags, d->deaths));
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if(multiplayer(NULL) || watchingdemo) line.addcol(sc_lag, "%s", lagping);
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