client roles, akimbo pickup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -117,7 +117,7 @@ void realpickup(int n, playerent *d)
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d->akimbomillis = lastmillis+30000;
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d->mag[GUN_PISTOL] = 16;
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equipitem(d, n, d->ammo[1], 9);
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if(d==player1) weaponswitch(GUN_PISTOL);
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if(d==player1 && d->gunselect!=GUN_SNIPER) weaponswitch(GUN_PISTOL);
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break;
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}
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}
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