docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Rafael Barreto
2010-08-17 01:13:12 +00:00
parent e7fe15dc35
commit a8c21d4775
11 changed files with 2739 additions and 4132 deletions
+2 -1
View File
@@ -350,6 +350,7 @@ void c2skeepalive()
}
extern string masterpwd;
bool sv_pos = true;
void c2sinfo(playerent *d) // send update to the server
{
@@ -446,7 +447,7 @@ void c2sinfo(playerent *d) // send update to the server
if(sendmapidenttoserver) // new map
{
spawnallitems();
// spawnallitems(); this was the worst idea ever, wrong command in the wrong place
p.reliable();
putint(p, SV_MAPIDENT);
putint(p, maploaded);