docs "fixed" (issue with win32), v-man docs.cfg again, item spawn fixed (i think), and avoiding player stucking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -350,6 +350,7 @@ void c2skeepalive()
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}
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extern string masterpwd;
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bool sv_pos = true;
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void c2sinfo(playerent *d) // send update to the server
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{
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@@ -446,7 +447,7 @@ void c2sinfo(playerent *d) // send update to the server
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if(sendmapidenttoserver) // new map
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{
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spawnallitems();
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// spawnallitems(); this was the worst idea ever, wrong command in the wrong place
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p.reliable();
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putint(p, SV_MAPIDENT);
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putint(p, maploaded);
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