diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 13e8ad5b..5febfa5a 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -413,7 +413,7 @@ bool tryrespawn() player1->lastaction -= weapon::weaponchangetime/2; return true; } - else hudoutf("waiting %3.1f seconds to respawn", (respawnmillis-lastmillis)/(float)1000); + else hudoutf("wait %3.1f seconds to respawn", (respawnmillis-lastmillis)/(float)1000); } return false; }