diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index 4442016a..e9bdbd55 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -816,7 +816,7 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat if(p->state==CS_ALIVE && !hidehudequipment) drawequipicons(p); - if((!hideradar || showmap) && !(player1->spectatemode>=SM_FLY)) drawradar(p, w, h); + if((!hideradar || showmap) && player1->spectatemode <= SM_FLY) drawradar(p, w, h); if(!editmode) { glMatrixMode(GL_MODELVIEW);