diff --git a/packages/models/weapons/grenade/animations.cfg b/packages/models/weapons/grenade/animations.cfg index 5c487727..20436c94 100644 --- a/packages/models/weapons/grenade/animations.cfg +++ b/packages/models/weapons/grenade/animations.cfg @@ -5,6 +5,11 @@ // // md3animation $first $num $loop $fps -md3animation 0 1 0 25 -md3animation 8 8 1 25 -md3animation 0 1 0 25 +//md3animation 0 1 0 25 +//md3animation 8 8 1 25 +//md3animation 0 1 0 25 + +md3animation 0 1 0 25 // idle +md3animation 8 20 0 25 // grenade pull +md3animation 21 33 0 25 // grenade throw +md3animation 0 1 0 25 // reload \ No newline at end of file diff --git a/packages/models/weapons/grenade/tris_high.md3 b/packages/models/weapons/grenade/tris_high.md3 index 6c75adcc..5635a760 100644 Binary files a/packages/models/weapons/grenade/tris_high.md3 and b/packages/models/weapons/grenade/tris_high.md3 differ diff --git a/packages/models/weapons/grenade/tris_high.qc b/packages/models/weapons/grenade/tris_high.qc index d464c508..8ba1f11b 100644 --- a/packages/models/weapons/grenade/tris_high.qc +++ b/packages/models/weapons/grenade/tris_high.qc @@ -3,8 +3,8 @@ $model "models/players/model/model.md3" // reference frame //$frames -1 -1 -// frame 1-100 -$frames 1 100 +// frame 1-50 +$frames 1 50 $flags 0 $numskins 0