From abe3df7a0bcc4270da40e32adae0be3f795133ce Mon Sep 17 00:00:00 2001 From: flowtron Date: Thu, 30 Oct 2008 08:27:19 +0000 Subject: [PATCH] argue with Randum ;-) git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3319 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- docs/How to add to the reference.txt | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/docs/How to add to the reference.txt b/docs/How to add to the reference.txt index 28b8af0c..4742812b 100644 --- a/docs/How to add to the reference.txt +++ b/docs/How to add to the reference.txt @@ -5,6 +5,10 @@ How to write content for the AssaultCube reference (/docs/reference.xml) * Do not use any xml editor that rapes the formatting. * Do not write tutorial-like content, this is a reference. therefore focus on the technical description of identifiers as a single unit. + MeatROme: I think a bit of introductory scripting can not do harm - how else will people get into CubeScript? + The best coding references I have in print are like that! + I conceed I might currently be overdoing it a bit; + but then we should have a page full of examples and link to them. * Use a CDATA section for content that requires special characters. Sections @@ -35,4 +39,4 @@ How to write content for the AssaultCube reference (/docs/reference.xml) References * Refer to other identifiers that are _directly_ related. * Refer to _official_ online sources, like the wiki. - * Name other (offline) sources without URI or identifier. \ No newline at end of file + * Name other (offline) sources without URI or identifier.