switching between spect modes, demo recording fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -246,7 +246,7 @@ physent *camera1 = NULL;
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void recomputecamera()
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{
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if(player1->state==CS_DEAD && !editmode)
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if((player1->state==CS_SPECTATE || player1->state==CS_DEAD) && !editmode)
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{
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switch(player1->spectating)
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{
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