it is v1.0, not v0.94

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-05-14 18:13:09 +00:00
parent 66f93c9d7d
commit ae6f1981da
14 changed files with 268 additions and 178 deletions
+2 -2
View File
@@ -570,7 +570,7 @@ void startmap(const char *name) // called just after a map load
showscores(false);
intermission = false;
minutesremaining = -1;
if(*clientmap) conoutf("game mode is \"%s\"", modestr(gamemode, modeacronyms));
if(*clientmap) conoutf("game mode is \"%s\"", modestr(gamemode, modeacronyms > 0));
if(firstrun && name && name[0])
{
execfile("config/firstrun.cfg");
@@ -673,7 +673,7 @@ char *votestring(int type, char *arg1, char *arg2)
s_sprintf(out)(msg, atoi(arg1) == 0 ? "disable" : "enable");
break;
case SA_MAP:
s_sprintf(out)(msg, arg1, modestr(atoi(arg2), modeacronyms));
s_sprintf(out)(msg, arg1, modestr(atoi(arg2), modeacronyms > 0));
break;
default:
s_sprintf(out)(msg, arg1, arg2);