*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -17,7 +17,7 @@ void renderclient(dynent *d, bool team, char *mdlname, bool vwep, float scale)
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int basetime = -((int)d&0xFFF);
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if(d->state==CS_DEAD)
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{
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if(vwep) mz = S((int)d->o.x, (int)d->o.y)->floor;
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//if(vwep) mz = S((int)d->o.x, (int)d->o.y)->floor;
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int r;
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n = (int)d%3; r = range[n];
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basetime = d->lastaction;
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@@ -28,11 +28,11 @@ void renderclient(dynent *d, bool team, char *mdlname, bool vwep, float scale)
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//mdl = (((int)d>>6)&1)+1;
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//mz = d->o.z-d->eyeheight+0.2f;
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//scale = 1.2f;
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if(vwep)
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/*if(vwep)
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{
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rendermodel(mdlname, 0, 1, 0, 1.5f, d->o.x, mz, d->o.y, -90, 90, team, scale, speed, 0, basetime);
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return;
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};
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};*/
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}
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else if(d->state==CS_EDITING) { n = 16; }
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else if(d->state==CS_LAGGED) { n = 17; }
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