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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@201 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2006-02-28 20:14:50 +00:00
parent 3a93d6259c
commit af5b423228
+3 -3
View File
@@ -17,7 +17,7 @@ void renderclient(dynent *d, bool team, char *mdlname, bool vwep, float scale)
int basetime = -((int)d&0xFFF);
if(d->state==CS_DEAD)
{
if(vwep) mz = S((int)d->o.x, (int)d->o.y)->floor;
//if(vwep) mz = S((int)d->o.x, (int)d->o.y)->floor;
int r;
n = (int)d%3; r = range[n];
basetime = d->lastaction;
@@ -28,11 +28,11 @@ void renderclient(dynent *d, bool team, char *mdlname, bool vwep, float scale)
//mdl = (((int)d>>6)&1)+1;
//mz = d->o.z-d->eyeheight+0.2f;
//scale = 1.2f;
if(vwep)
/*if(vwep)
{
rendermodel(mdlname, 0, 1, 0, 1.5f, d->o.x, mz, d->o.y, -90, 90, team, scale, speed, 0, basetime);
return;
};
};*/
}
else if(d->state==CS_EDITING) { n = 16; }
else if(d->state==CS_LAGGED) { n = 17; }