moved mapdims location
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5596 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -4,7 +4,6 @@
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#include "bot/bot.h"
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int nextmode = 0; // nextmode becomes gamemode after next map load
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int mapdims[6]; // min/max X/Y and delta X/Y
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VAR(gamemode, 1, 0, 0);
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VARP(modeacronyms, 0, 1, 1);
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