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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1190 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -47,6 +47,7 @@ void weaponswitch(int gun)
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{
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player1->weaponchanging = true;
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player1->thrownademillis = 0;
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if(player1->gunwait) player1->gunwait = max(player1->gunwait - (lastmillis-player1->lastaction), 0);
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player1->lastaction = player1->akimbolastaction[0] = player1->akimbolastaction[1] = lastmillis;
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player1->nextweapon = gun;
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playsound(S_GUNCHANGE);
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