diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index d7e49bf8..8c9e8614 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -538,6 +538,13 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat draw_textf("SCROLL to change player", left, top+80); } + // FIXME + glLoadIdentity(); + glOrtho(0, VIRTW*3/2, VIRTH*3/2, 0, -1, 1); + const int left = (VIRTW*3/2)*4/8, top = (VIRTH*3/2)*3/4; + draw_textf("!TEST RELEASE!", left, top); + // FIXME + if(!hidespecthud && spectating && player1->spectatemode!=SM_DEATHCAM) { glLoadIdentity();