sane(r) command signatures (warning: huge commit)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6908 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -489,14 +489,13 @@ void texture(char *scale, char *name)
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Slot &s = slots.add();
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copystring(s.name, name);
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path(s.name);
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float sc = atof(scale);
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s.tex = NULL;
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s.loaded = false;
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s.scale = (sc > 0 && sc <= 2.0f) ? sc : 1.0f;
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s.scale = (*scale > 0 && *scale <= 2.0f) ? *scale : 1.0f;
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}
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COMMAND(texturereset, ARG_NONE);
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COMMAND(texture, ARG_2STR);
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COMMAND(texturereset, "");
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COMMAND(texture, "fs");
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Texture *lookuptexture(int tex, Texture *failtex)
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{
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@@ -559,7 +558,7 @@ void loadsky(char *basename)
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}
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}
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COMMAND(loadsky, ARG_1STR);
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COMMAND(loadsky, "s");
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void loadnotexture(char *c)
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{
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@@ -571,7 +570,7 @@ void loadnotexture(char *c)
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if(noworldtexture==notexture) conoutf("could not load alternative texture '%s'.", p);
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}
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}
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COMMAND(loadnotexture, ARG_1STR);
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COMMAND(loadnotexture, "s");
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void draw_envbox_face(float s0, float t0, float x0, float y0, float z0,
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float s1, float t1, float x1, float y1, float z1,
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