From b4fbca71b5daa7917bbbbffa9f6de217c7be4ea8 Mon Sep 17 00:00:00 2001 From: aerkefiende Date: Wed, 20 Feb 2013 21:44:01 +0000 Subject: [PATCH] updated maprot.cfg (added swamp and some minor tweaks) git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7243 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- config/maprot.cfg | 31 +++++++++++++++++-------------- 1 file changed, 17 insertions(+), 14 deletions(-) diff --git a/config/maprot.cfg b/config/maprot.cfg index 80c70896..d5bb6eb9 100644 --- a/config/maprot.cfg +++ b/config/maprot.cfg @@ -9,9 +9,9 @@ // do only use standard maps and maps from your packages/maps/servermaps folder // for the flag modes (5, 14 & 15), be sure, the map contains flag bases -// mode: Team Deathmatch (0), Deathmatch (2), Pistol Frenzy (6), +// mode: Team Deathmatch (0), Deathmatch (2), Pistol Frenzy (6), Team Pistol Frenzy (16), // Capture the Flag (5), Hunt the Flag (13), Keep the Flag (15), Team Keep the Flag (14), -// Team Survivor (4), Survivor (3), Last Swiss Standing (9), +// Team Survivor (4), Survivor (3), Last Swiss Standing (9), Team Last Swiss Standing (17), // One Shot One Kill (10), Team One Shot One Kill (11) // time: game time in minutes, usually 15 minutes for flag modes, 10 minutes for all other modes @@ -32,9 +32,9 @@ ac_scaffold : 2: 8: 1: 0: 3: 1 // dm, 8 minutes, 0..3 players ac_scaffold : 0:10: 1: 4:11: 0 // tdm, 10 minutes, 4..11 players -ac_industrial :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players -ac_industrial : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players -ac_industrial :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players +ac_industrial :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players +ac_industrial : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players +ac_industrial :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players ac_power : 5:12: 1: 4:12: 1 // ctf, 12 minutes, 4..12 players ac_power :13:12: 1:13: 0: 0 // htf, 12 minutes, 13.. players @@ -96,13 +96,13 @@ ac_aqueous : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players ac_aqueous :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players ac_arid : 2: 8: 1: 2: 5: 1 // dm, 8 minutes, 2..5 players -ac_arid : 0:10: 1: 6: 0: 0 // tdm, 10 minutes, 6.. players +ac_arid :17:10: 1: 6: 0: 0 // tlss, 10 minutes, 6.. players ac_edifice :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players ac_edifice : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players ac_edifice :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players -ac_iceroad : 5:10: 1: 5: 0: 0 // ctf, 10 minutes, 5.. players +ac_iceroad : 5:10: 1: 5: 0: 0 // ctf, 10 minutes, 5.. players ac_douze :10: 6: 1: 5: 5: 3 // osok, 6 minutes, 5 players ac_douze : 2: 6: 1: 6: 6: 2 // dm, 6 minutes, 6 players @@ -112,7 +112,7 @@ ac_gothic : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players ac_gothic :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players ac_rattrap : 2: 8: 1: 2: 5: 1 // dm, 8 minutes, 2..5 players -ac_rattrap : 0:10: 1: 6: 0: 0 // tdm, 10 minutes, 6.. players +ac_rattrap :16:10: 1: 6: 0: 0 // tpf, 10 minutes, 6.. players ac_arabian :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players ac_arabian : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players @@ -130,17 +130,20 @@ ac_ingress :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players ac_ingress : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players ac_ingress :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players -ac_avenue :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players -ac_avenue : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players -ac_avenue :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players +ac_avenue :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players +ac_avenue : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players +ac_avenue :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players ac_edifice :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players ac_edifice : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players ac_edifice :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players -ac_venison : 2: 8: 1: 0: 4: 2 // Deathmatch (2), 8 minutes, 0..4 players -ac_venison : 13:15: 1: 5: 10: 1 // Hunt the Flag (13), 15 minutes, 5..10 players -ac_venison : 5:15: 1: 11: 14: 0 // Capture the Flag (5), 15 minutes, 11..14 players +ac_swamp : 6: 6: 1: 2: 3: 1 // pf, 6 minutes, 2..3 players +ac_swamp :13:12: 1: 4:10: 0 // htf, 12 minutes, 4..10 players + +ac_venison : 2: 8: 1: 0: 4: 2 // dm, 8 minutes, 0..4 players +ac_venison :13:15: 1: 5:10: 1 // htf, 15 minutes, 5..10 players +ac_venison : 5:15: 1:11:14: 0 // ctf, 15 minutes, 11..14 players // Change this file to make the map rotation different and add more.. // do only use standard maps and maps from your packages/maps/servermaps folder!