modified colorname buffer assignment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4109 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -53,11 +53,13 @@ bool duplicatename(playerent *d, char *name = NULL)
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return false;
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}
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char *colorname(playerent *d, int num, char *name, const char *prefix)
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char *colorname(playerent *d, char *name, const char *prefix)
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{
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if(!name) name = d->name;
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if(name[0] && !duplicatename(d, name)) return name;
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static string cname[4];
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static int num = 0;
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num = (num + 1) % 4;
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s_sprintf(cname[num])("%s%s \fs\f6(%d)\fr", prefix, name, d->clientnum);
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return cname[num];
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}
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