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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@86 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -78,7 +78,7 @@ bool installtex(int tnum, char *texname, int &xs, int &ys, bool clamp, bool high
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, clamp ? GL_CLAMP_TO_EDGE : GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, clamp ? GL_CLAMP_TO_EDGE : GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); //NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, highqual ? GL_LINEAR : GL_LINEAR_MIPMAP_LINEAR); //NEAREST);
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glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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xs = s->w;
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ys = s->h;
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