fixed splash sound flood, refactored audio

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2183 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-07-18 19:20:09 +00:00
parent f2e4e46080
commit b817fbc353
5 changed files with 775 additions and 412 deletions
+1 -3
View File
@@ -650,9 +650,7 @@ int main(int argc, char **argv)
fps = (1000.0f/elapsed+fps*10)/11;
frames++;
extern void updatevol(); updatevol();
checkmapsounds();
checkplayerloopsounds();
updateaudio();
computeraytable(camera1->o.x, camera1->o.y, dynfov());
if(frames>3)