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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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+3
-1
@@ -205,7 +205,7 @@ int main(int argc, char **argv)
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{
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bool dedicated = false;
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int fs = SDL_FULLSCREEN, depth = 0, bpp = 0, fsaa = 0, par = 0, uprate = 0, maxcl = 4;
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char *sdesc = "", *ip = "", *master = NULL, *passwd = "", *maprot = NULL;
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char *sdesc = "", *ip = "", *master = NULL, *passwd = "";
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islittleendian = *((char *)&islittleendian);
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#define log(s) puts("init: " s)
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@@ -325,7 +325,9 @@ int main(int argc, char **argv)
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log("mainloop");
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int ignore = 5, grabmouse = 0;
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#ifdef _DEBUG
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int lastflush = 0;
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#endif
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for(;;)
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{
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static int curmillis = 0, frames = 0;
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