mappack, mappack everywhere!

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lucas GAUTHERON
2013-08-02 12:08:21 +00:00
parent ce6474a9a7
commit b998a44151
-4
View File
@@ -33,7 +33,6 @@
// %gema matches all servers with gema maps currently played
// >350 matches all servers with ping > 350
// #5 #13 #14 #15 matches all servers with flag modes currently played
// $mpmap matches all servers with a map from your installed mappack currently played
// $offmap matches all servers with an official map currently played
// cubescript aliases can be used to check more complicated conditions
@@ -41,10 +40,8 @@
// arg1: mapname, arg2: gamemode number, arg3: ping, arg4: minutesremaining, arg5: number of players, arg6: maxclients, arg7: IP, arg8: port, arg9: pongflags
// pongflags is bit-coded: bit 0: passworded, bit 1: banned, bit 2: blacklisted, bit 6: mastermode
// these two example scripts check, if the server plays a map from either the official list or the mappack list
persistidents 0
mpmap = [ (+ 1 (findlist $mappack_maps $arg1)) ]
offmap = [ (+ 1 (findlist $defaultmaps $arg1)) ]
@@ -89,7 +86,6 @@ addfavcategory MAP
sbfavourite_MAP_desc = "Nice maps"
sbfavourite_MAP_alpha = 0
sbfavourite_MAP_weight = 1
sbfavourite_MAP_keys = "$mpmap" // automatically add servers with mappack maps
addfavcategory MODE
sbfavourite_MODE_desc = "Favourite game modes"