From b9d020c184da2dd196053f0b7708c2f7a4355d6d Mon Sep 17 00:00:00 2001 From: flowtron Date: Sat, 17 Jul 2010 16:36:54 +0000 Subject: [PATCH] HUD for TestBuild: on git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5399 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/renderhud.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/source/src/renderhud.cpp b/source/src/renderhud.cpp index ba419585..df91c58b 100644 --- a/source/src/renderhud.cpp +++ b/source/src/renderhud.cpp @@ -764,21 +764,21 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat draw_textf("SCROLL to change player", left, top+80); } - /* + /* */ glLoadIdentity(); glOrtho(0, VIRTW*3/2, VIRTH*3/2, 0, -1, 1); const int left = (VIRTW*3/2)*4/8, top = (VIRTH*3/2)*3/4; draw_textf("!TEST BUILD!", left, top); - */ + /* */ drawscores(); if(!hidespecthud && spectating && player1->spectatemode!=SM_DEATHCAM) { glLoadIdentity(); glOrtho(0, VIRTW, VIRTH, 0, -1, 1); - const char *specttext = "SPECTATING"; - if(player1->team == TEAM_SPECT) specttext = "SPECTATOR"; - else if(player1->team == TEAM_CLA_SPECT) specttext = "SPECTATOR(CLA)"; - else if(player1->team == TEAM_RVSF_SPECT) specttext = "SPECTATOR(RVSF)"; + const char *specttext = "GHOST [free]";//SPECTATING"; + if(player1->team == TEAM_SPECT) specttext = "GHOST"; + else if(player1->team == TEAM_CLA_SPECT) specttext = "[CLA]"; + else if(player1->team == TEAM_RVSF_SPECT) specttext = "[RVSF]"; draw_text(specttext, VIRTW/40, VIRTH/10*7); if(player1->spectatemode==SM_FOLLOW1ST || player1->spectatemode==SM_FOLLOW3RD || player1->spectatemode==SM_FOLLOW3RD_TRANSPARENT) {