crouching, jum sounds

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2007-11-11 14:42:07 +00:00
parent eb81f05ec9
commit b9ee670664
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -332,7 +332,7 @@ void moveplayer(physent *pl, int moveres, bool local, int curtime)
if(timeinair > 200 && !pl->timeinair)
{
int sound = timeinair > 600 ? S_LAND : S_SOFTLAND;
int sound = timeinair > 800 ? S_HARDLAND : S_SOFTLAND;
if(local) playsoundc(sound); else playsound(sound, pl);
}
}