spawn delay hud message & forceteam spawn delay modified

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2578 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
ac_stef
2008-09-14 00:37:05 +00:00
parent 25261e3ac2
commit b9fb8522ab
4 changed files with 21 additions and 6 deletions
+9
View File
@@ -289,6 +289,15 @@ void hudoutf(const char *s, ...)
conoutf(s);
}
void hudoutf2(const char *s, ...)
{
s_sprintfdv(sf, s);
string sp;
filtertext(sp, sf);
s = sf;
hudmsgs.addline(s);
}
bool insideradar(const vec &centerpos, float radius, const vec &o)
{
if(showmap) return !o.reject(centerpos, radius);