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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@848 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-01-19 17:14:24 +00:00
parent a0ff418c77
commit baf2c598d2
+4 -4
View File
@@ -338,10 +338,6 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
glEnable(GL_TEXTURE_2D);
playerent *player = playerincrosshair();
if(getcurcommand()) rendercommand(20, 1570);
else if(closeent[0]) draw_text(closeent, 20, 1570);
else if(player) draw_text(player->name, 20, 1570);
bool didteamkill = player1->lastteamkill && player1->lastteamkill + 5000 > lastmillis;
if(!rendermenu())
@@ -393,6 +389,10 @@ void gl_drawhud(int w, int h, int curfps, int nquads, int curvert, bool underwat
};
};
if(getcurcommand()) rendercommand(20, 1570);
else if(closeent[0]) draw_text(closeent, 20, 1570);
else if(player) draw_text(player->name, 20, 1570);
glPopMatrix();
glPushMatrix();