From bcf8f2f7f464dfc0bb2fe21ac58bc4f9ec1c8966 Mon Sep 17 00:00:00 2001 From: driAn Date: Thu, 18 Oct 2007 19:55:28 +0000 Subject: [PATCH] persistent sway variables git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1391 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/hudgun.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/source/src/hudgun.cpp b/source/src/hudgun.cpp index b7fa5a18..c7562509 100644 --- a/source/src/hudgun.cpp +++ b/source/src/hudgun.cpp @@ -1,10 +1,10 @@ #include "cube.h" -VAR(nosway, 0, 0, 1); -VAR(swayspeeddiv, 1, 105, 1000); -VAR(swaymovediv, 1, 200, 1000); -VAR(swayupspeeddiv, 1, 105, 1000); -VAR(swayupmovediv, 1, 200, 1000); +VARP(nosway, 0, 0, 1); +VARP(swayspeeddiv, 1, 105, 1000); +VARP(swaymovediv, 1, 200, 1000); +VARP(swayupspeeddiv, 1, 105, 1000); +VARP(swayupmovediv, 1, 200, 1000); struct weaponmove {