standalone server fix

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-08-14 08:04:54 +00:00
parent d825e26da1
commit bd46ea29a6
+4
View File
@@ -140,7 +140,9 @@ const char *findfile(const char *filename, const char *mode)
FILE *openfile(const char *filename, const char *mode)
{
const char *found = findfile(filename, mode);
#ifndef STANDALONE
if(mode && mode[0]=='w' || mode[0]=='a') conoutf("writing to file: %s", found);
#endif
if(!found) return NULL;
return fopen(found, mode);
}
@@ -148,7 +150,9 @@ FILE *openfile(const char *filename, const char *mode)
gzFile opengzfile(const char *filename, const char *mode)
{
const char *found = findfile(filename, mode);
#ifndef STANDALONE
if(mode && mode[0]=='w' || mode[0]=='a') conoutf("writing to file: %s", found);
#endif
if(!found) return NULL;
return gzopen(found, mode);
}