standalone server fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2319 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -140,7 +140,9 @@ const char *findfile(const char *filename, const char *mode)
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FILE *openfile(const char *filename, const char *mode)
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{
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const char *found = findfile(filename, mode);
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#ifndef STANDALONE
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if(mode && mode[0]=='w' || mode[0]=='a') conoutf("writing to file: %s", found);
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#endif
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if(!found) return NULL;
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return fopen(found, mode);
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}
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@@ -148,7 +150,9 @@ FILE *openfile(const char *filename, const char *mode)
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gzFile opengzfile(const char *filename, const char *mode)
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{
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const char *found = findfile(filename, mode);
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#ifndef STANDALONE
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if(mode && mode[0]=='w' || mode[0]=='a') conoutf("writing to file: %s", found);
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#endif
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if(!found) return NULL;
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return gzopen(found, mode);
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}
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