From bd508cc35aa98fda9369156986b1c1a87db19917 Mon Sep 17 00:00:00 2001 From: driAn Date: Fri, 10 Nov 2006 22:29:48 +0000 Subject: [PATCH] no message git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@564 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/main.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/source/src/main.cpp b/source/src/main.cpp index 899c6c14..8458cbd7 100644 --- a/source/src/main.cpp +++ b/source/src/main.cpp @@ -92,14 +92,14 @@ void show_out_of_renderloop_progress(float bar1, const char *text1, float bar2, if(text1) { - bar(1, w, 4, 0, 0, 0.8f); - bar(bar1, w, 4, 0, 0.5f, 1); + bar(1, w, 1, 0.1f, 0.1f, 0.1f); + bar(bar1, w, 1, 0.2f, 0.2f, 0.2f); }; if(bar2>0) { - bar(1, w, 6, 0.5f, 0, 0); - bar(bar2, w, 6, 0.75f, 0, 0); + bar(1, w, 3, 0.1f, 0.1f, 0.1f); + bar(bar2, w, 3, 0.2f, 0.2f, 0.2f); }; glEnd(); @@ -107,8 +107,8 @@ void show_out_of_renderloop_progress(float bar1, const char *text1, float bar2, glEnable(GL_BLEND); glEnable(GL_TEXTURE_2D); - if(text1) draw_text(text1, 70, 4*FONTH + FONTH/2); - if(bar2>0) draw_text(text2, 70, 6*FONTH + FONTH/2); + if(text1) draw_text(text1, 70, 1*FONTH + FONTH/2); + if(bar2>0) draw_text(text2, 70, 3*FONTH + FONTH/2); glDisable(GL_TEXTURE_2D); glDisable(GL_BLEND);