From be44f6242767889e1e3ae93fa8c2d5248f2631e6 Mon Sep 17 00:00:00 2001 From: ac_stef Date: Mon, 1 Dec 2008 17:28:54 +0000 Subject: [PATCH] display port in connect message git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3810 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/client.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/client.cpp b/source/src/client.cpp index 6df09400..355c63b7 100644 --- a/source/src/client.cpp +++ b/source/src/client.cpp @@ -78,7 +78,7 @@ void connectserv_(const char *servername, const char *serverport = NULL, const c if(servername) { addserver(servername, serverport); - conoutf("attempting to connect to %s", servername); + conoutf("attempting to connect to %s%c%s", servername, address.port != CUBE_DEFAULT_SERVER_PORT ? ':' : 0, serverport); if(!resolverwait(servername, &address)) { conoutf("\f3could not resolve server %s", servername);