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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1562 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-01-04 18:40:40 +00:00
parent 5db8f62c91
commit be7e421c88
+2 -2
View File
@@ -284,8 +284,8 @@ char *executeret(const char *p) // all evaluation hap
case ARG_7STR: ((void (__cdecl *)(char *, char *, char*, char*, char*, char*, char*))id->fun)(w[1], w[2], w[3], w[4], w[5], w[6], w[7]); break;
case ARG_8STR: ((void (__cdecl *)(char *, char *, char*, char*, char*, char*, char*, char*))id->fun)(w[1], w[2], w[3], w[4], w[5], w[6], w[7], w[8]); break;
case ARG_DOWN: ((void (__cdecl *)(bool))id->fun)(addreleaseaction(id->name)!=NULL); break;
case ARG_1EXP: intret(((int (__cdecl *)(int))id->fun)(execute(w[1]))); break;
case ARG_2EXP: intret(((int (__cdecl *)(int, int))id->fun)(execute(w[1]), execute(w[2]))); break;
case ARG_1EXP: intret(((int (__cdecl *)(int))id->fun)(ATOI(w[1]))); break;
case ARG_2EXP: intret(((int (__cdecl *)(int, int))id->fun)(ATOI(w[1]), ATOI(w[2]))); break;
case ARG_1EST: intret(((int (__cdecl *)(char *))id->fun)(w[1])); break;
case ARG_2EST: intret(((int (__cdecl *)(char *, char *))id->fun)(w[1], w[2])); break;
case ARG_VARI: