From c030ec31002a42123e010dcbc7c1ecceaa288cd2 Mon Sep 17 00:00:00 2001 From: driAn Date: Thu, 20 Nov 2008 20:19:23 +0000 Subject: [PATCH] fixed timing issue when registering on the master git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3682 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/serverms.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/src/serverms.cpp b/source/src/serverms.cpp index 5c855d1a..60cfb0ce 100644 --- a/source/src/serverms.cpp +++ b/source/src/serverms.cpp @@ -87,7 +87,7 @@ ENetBuffer masterb; void updatemasterserver(int millis, const ENetAddress &localaddr) { - if(millis/(60*60*1000)!=lastupdatemaster) // send alive signal to masterserver every hour of uptime + if(millis>lastupdatemaster+(60*60*1000) || millis && !lastupdatemaster) // send alive signal to masterserver every hour of uptime { s_sprintfd(path)("%sregister.do?action=add&port=%d", masterpath, localaddr.port); s_sprintfd(agent)("AssaultCube Server %d", AC_VERSION); @@ -95,7 +95,7 @@ void updatemasterserver(int millis, const ENetAddress &localaddr) masterrep[0] = 0; masterb.data = masterrep; masterb.dataLength = MAXTRANS-1; - lastupdatemaster = millis/(60*60*1000); + lastupdatemaster = millis; } }