detach sounds from disconnecting player
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2092 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -203,7 +203,6 @@ void freebotent(botent *d)
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void zapplayer(playerent *&d)
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{
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removebounceents(d);
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DELETEP(d);
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}
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