vertex format cleanups

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-06-22 08:04:48 +00:00
parent 1dbcd0bf21
commit c3da156658
5 changed files with 43 additions and 43 deletions
+3 -3
View File
@@ -84,9 +84,9 @@ void drawarrow(int dir, int x, int y, int size, float r = 1.0f, float g = 1.0f,
glColor3f(r, g, b);
glBegin(GL_POLYGON);
glVertex2i(x, dir ? y+size : y);
glVertex2i(x+size/2, dir ? y : y+size);
glVertex2i(x+size, dir ? y+size : y);
glVertex2f(x, dir ? y+size : y);
glVertex2f(x+size/2, dir ? y : y+size);
glVertex2f(x+size, dir ? y+size : y);
glEnd();
xtraverts += 3;