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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@262 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -62,7 +62,7 @@ void reload()
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if(akimbo)
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{
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akimbolastaction[akimboside?1:0] = lastmillis;
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akimbolastaction[akimboside?0:1] = lastmillis + (reloadtime(GUN_PISTOL)/2);
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akimbolastaction[akimboside?0:1] = lastmillis;// + (reloadtime(GUN_PISTOL)/2);
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};
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player1->gunwait = guns[player1->gunselect].reloadtime;
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