fixed radar text overlap (BUG 2301473)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -32,8 +32,9 @@ struct console : consolebuffer<cline>
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void render()
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{
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int conwidth = VIRTW*2 - 2*CONSPAD - 2*FONTH/3, h = VIRTH*2 - 2*CONSPAD - 2*FONTH/3,
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conheight = min(fullconsole ? (h*(fullconsole==1 ? altconsize : fullconsize))/100 : FONTH*consize, h);
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int conwidth = VIRTW*2 - 2*CONSPAD - 40*FONTH/3;
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int h = VIRTH*2 - 2*CONSPAD - 2*FONTH/3;
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int conheight = min(fullconsole ? (h*(fullconsole==1 ? altconsize : fullconsize))/100 : FONTH*consize, h);
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if(fullconsole) blendbox(CONSPAD, CONSPAD, conwidth+CONSPAD+2*FONTH/3, conheight+CONSPAD+2*FONTH/3, true);
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