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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@474 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -222,7 +222,7 @@ void c2sinfo(dynent *d) // send update to the server
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if(clientnum<0) return; // we haven't had a welcome message from the server yet
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if(lastmillis-lastupdate<40) return; // don't update faster than 25fps
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ENetPacket *packet = enet_packet_create (NULL, MAXTRANS, 0);
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ucharbuf p(packet->data, MAXTRANS);
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ucharbuf p(packet->data, packet->dataLength);
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bool serveriteminitdone = false;
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if(toserverpwd)
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{
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