From c4e2d6ac0d14d4a3beb26db030f2f9c98969473c Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Mon, 15 Sep 2008 03:01:40 +0000 Subject: [PATCH] notify when sound setting change requires restart git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2608 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/menus.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/source/src/menus.cpp b/source/src/menus.cpp index 62399cfc..78c316cc 100644 --- a/source/src/menus.cpp +++ b/source/src/menus.cpp @@ -793,7 +793,12 @@ VARP(applydialog, 0, 1, 1); void addchange(const char *desc, int type) { - if(!applydialog || type!=CHANGE_GFX) return; + if(!applydialog) return; + if(type!=CHANGE_GFX) + { + conoutf("..restart AssaultCube for this setting to take effect"); + return; + } bool changed = false; loopv(needsapply) if(!strcmp(needsapply[i], desc)) { changed = true; break; } if(!changed) needsapply.add(desc);